Post by Annerios on Aug 20, 2011 18:46:01 GMT 1
We tried a 3 player game with each player controlling 1 monster:
Annerios using Ultracyborg Giant Hero, Thecia with the Giant Lizard Shaped Mecha and Arwen with the Giant Radioactive Regenerating Lizard. Giant Lizard Shaped Mecha won the game.
Giant Lizard Shaped Mecha is an absolute beast. 540pts of total death. Thecia would move within range and unleash the 2 (sometimes 3) ranged attacks and then turn on the force field as her final action in the turn. She was quite lucky on her rolls, so I am sure that helped, but having the force field, plus all of the armor and Tough to get through made the Mecha a really daunting opponent. In this game there was a lot of battle back and forth, but we are going to try a game where two of us just try to take the Mecha down to see how we do. Even the Giant Radioactive Regenerating Lizard is at at big disadvantage against the Mecha since its best attack (Radioactive Breath) is at -2 against it!
On the Action table 1 success and 1 failure specifies that you can take your one action and then nominate another figure to activate? Is this correct? In one monster games that means you are giving up your turn at that point. I just wanted to make sure that is the intention and that the part about being able to select another body part as an option was not left out.
Can a monster that has been knocked out get up on the same or following turn? The instructions mention that it is treated like Fallen and you cannot attack and then mention that Regeneration is the only thing a monster can do. What if you have 3 red die, roll 1 success and 1 failure on Legs activation and roll knockout on the Staggering Table (because you failed one 1 activation)? Can I use my one successful action to get up or do I have to wait until my next turn to try to get up? Or am I just unconscious until someone passes by and kicks me to death?
The Finisher on the Ultracyborg Giant Hero did not specify a range, so we just used medium. Since it is a shooting attack I assume that should be specified?
If two monsters next to each other are Fallen and one attacks the other, does the monster get to use the +2 close combat bonus for attacking a Fallen enemy or does that get cancelled since both are Fallen?
Thecia found the card usage to determine the order of who goes per turn for multiple players a bit needless. She thinks that the game is very dice heavy and dependent on luck anyway, so why shouldn't players just roll the dice against each other to see who goes first? If a player happens to go last in one turn and then first the next, then she thinks it is just the luck of the draw or how some monsters rally in the movies and fight back harder. It can make a strong player stronger or it could save a damaged player by letting him heal or move away from the battle.
Players asked about the screaming crowds of puny humans and why we could not eat them to heal? Are they being saved for scenario rules only or should there be some special power like "Devour" that allows creatures to eat crowds of humans?
It was commented that this game needs more detailed monster sheets than the standard summaries that are provided. This game has more things to keep track of than you would think. There were always questions about who could do Intimidation or who could go Berserk. Did I use my Tokusatsu Hero automatic success this turn or not? Did I remember to use that Hero's once per game reroll of one die? What about the negative effects that start to add up from rolling on the yellow and red die tables? All of these little details that can be forgotten start to add up. So either the monster sheet has to be detailed or some of these complexities need to be streamlined. Thecia suggested Intimidation or Go Berserk as Special Powers instead of automatic ones, since not all of the monsters can do them anyway.
Arwen mentioned that the game was fun, but that the turns seemed to take too long, especially when you are enduring a beating from the Giant Lizard Shaped Mecha with Thecia rolling the dice! ;D
We will be playing again over the weekend and another player should be joining to give his input.
Thecia and Arwen want to try the game on some Heroscape terrain to get away from just the cityscape and try out the rules for water, etc, so we will try a board more like this: