pfaghe
Junior Member
Posts: 56
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Post by pfaghe on Jul 2, 2010 18:09:42 GMT 1
Hi
don't understand the correct point value for grenades (the army builder is discordant from the pre-point valued squad builder and weapons builder)
Smoke Grenades: C ? Points ?
Flash/Bang Grenades: 1 (Grenades Combat 2 is missing in the builder I suppose is 3 points, Priming Needed, Stun Only)
Frag Grenades C3: 5 (Grenades Combat 3, Priming Needed)
Frag Grenades C4: 8 (Grenades Combat 4, Priming Needed)
also I need some advice on the differetn ranges effect (within Short, Short/Medium-Medium/Long range):
Frag Grenades C3-C2-C0
Frag Grenades C4-C3-C1
Flash/Bang Grenades C2 and? What is the effective range or multiple ranges for Stun Grenades?
thanks Paolo
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Post by richjones on Jul 2, 2010 19:11:31 GMT 1
Grenades are generic in the core rules ... 3,2,0 effectiveness. If you want to model modern higher frag types 4,2,1 would be good. Flash bangs are 2 at all ranges. All of them are the same point cost as you are paying to have grenades - the type would be army dependent ... if in competition you'd keep it as the standard 3.2.0 Any stronger and you are going to have a throw fest on your hands
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