hms
New Member
Posts: 17
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Post by hms on Sept 15, 2010 8:05:47 GMT 1
While tinkering with the weapons builder, a few points have arisen (yeah I know I'm boring ). - Sniper rifle with Scope. The Unit builder lists it at 28 points (Combat +2, Long Range, Move and Shoot, Scope). However, the same rifle created with the Weapon builder comes at 25 points. By the way, am I right in assuming that the Scope in the Weapon builder has the very same effect as the Crack Shot/Marksman skill in the book and as such the two are the same and don't stack? - RPGs and Bazookas/LAWs. Is there something I should tick for the blast thingie effect or do they get it for free? - How do I create an assault rifle with underslung grenade launcher? Can I just buy grenades for an assault rifle-armed character and "fire" them? - What do I have to tick to create a shotgun's range-related varying Combat bonuses? Thanks in advance.
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Post by andrea sfiligoi on Oct 18, 2010 16:52:39 GMT 1
Hmm I'll have to check the point cost. Probably I just got it wrong when doing the calculations by hand.
No the Scope and the Marksman are two separate bonuses.
You just buy Grenades for the blast effect and for the underslung grenade launcher.
The shotgun's a unique weapon in itself. We did not break down its effect in the builder.
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